Thursday 19 December 2013

More Tropical Freeze rambling

Donkey Kong Country; Tropical Freeze is, undoubtedly, the biggest, most exciting Donkey Kong release since the game that came before it. Not only is it a sequel to Donkey Kong Country Returns, a game that baffled everyone upon release for the sheer unbelievability that Donkey Kong was having another game where he is the star as opposed to having a silly little side-role as a toothy-grinned maniac, it fixes everything the previous game did wrong -- ahem, didn't do.

For one, there's the return of Dixie Kong as a playable character alongside Diddy, after she hadn't been up and at it in a main game for over ten years -- not counting ports. There's also Cranky, who, against all odds, teams up with the young 'uns to finally do some platforming himself. While thinking of his boasts in the original game as being ironic was part of the fun of his character, it is amazing to finally see him prove himself. The bad guys, the Snowmads, are characteristic Viking-themed animals that have a lot more charm than the Tiki Tak Tribe could ever think of having. And of course, David Wise returns, and this time, he's in charge of the entire soundtrack -- much like he did in Donkey Kong Country 2: Diddy's Kong Quest. I have heard bits of pieces of the new soundtrack and it brought tears to my eyes. It's so wonderful and perfect.

Also, the savanna level?


I called it. I freakin' called it.

Wednesday 20 November 2013

Assorted over-analyzations of the piñata kind (AKA headcanons)

Whoa, it's been ages since I've been here. This blog is my personal ranting space, as long as it's relevant to Donkey Kong or the surrounding games somehow. Where have I been? To the distant and the dangerous, thinking that I am a pathetic fool. Also, watching a lot of Viva Piñata, whining about the fact that I'm broke and there's so many cool things I want to buy, and chatting with my friends.
Oh, and wallowing in self-pity for some reason. Also drawing things and working on stuff I'm actually supposed to be working on, like homework. And my original story, which I'm certain I'm gonna publish someday. I hope, at least. As well as--... nah, that's a story for another time!

Well then, I have obviously neglected this blog for too long and will now attempt to make up for it by sharing some more of my far-fetched headcanons and theories that border on the weird and the whimsical and happen to concern Viva Piñata some way or another. When this is published, though, I have found out that my frantic obsessing over piñatas has quieted down a little. So this is probably the last post in a loooong while. Bear with me.

1. The Big Boss and LOG are one and the same.


Also pictured; Langston Lickatoad, who is awesome. He also basically makes both the Viva Piñata show and the games canon.

This might need some clarification, since both characters are rather recent.


Tuesday 11 June 2013

Donkey Kong is on the go, and brought some friends along!


I don't have much to say about this other than the fact it's the best thing I've seen all day, all week. A sharp contrast to a disappointing recent episode of my favourite modern cartoon.

Things that I found interesting and awesome to note;

  • DIXIE KONG! She actually returns and is playable, for the first time in about five years.
  • DK Isle appears to be overrun with Vikings based on arctic animals. Vikings are technically pirates, so maybe they are indeed kind of going for a theme similar to Donkey Kong Country 2: Diddy's Kong Quest? (This could also mean K. Rool might appear as well!)
  • The gorgeous graphics. Seriously, the graphics. I affectionately called Donkey Kong Country Returns 'Scenery Porn; The Game', and I might just as well call this one 'Scenery Porn; The Game; The Sequel'.
  • The archetypes. They seem to deriver slightly from the archetypes of the original DKC 2, which is of course a good thing.

The game is called Donkey Kong Country: Tropical Freeze and will appear on the Wii U. ...I suddenly realized I need a Wii U now, more than everything.

Also useful to note - the next installment in the Smash Bros. franchise has finally been announced, and our beloved Donkey Kong has already managed to gather enough popularity to appear on the official site - and on a buttload of Tumblr pages.


I honestly can't really blame anyone.

(Also, I classified the Donkey Kong games in categories in the same vein people classify animated movies. The Silent Age of DK will be used to refer to the Arcade games. The Golden Age of DK will refer to Donkey Kong Country and its sequels, as well as Donkey Kong 64. The Dark Age of DK will refer to what happened to DK post-buyout, while the Renaissance Age of DK refers to Retro's recent and immensely awesome involvement with the big guy. Let's hope it lasts!)

Thursday 30 May 2013

Don't beat 'em, join 'em - about Viva Piñata

Why, yes, I am back. And I say; let's talk about Viva Piñata.


The games are just about the most beautiful thing to ever grace the Xbox 360. And maybe PC and DS too. Quirky, colourful, and creative, it's a sort of simulation game where you basically build a garden which attracts live animal piñatas. If they like your garden enough, they take residence and you can build them houses, name them, even dress them up in cool costumes, romance them so you can get more of the same species, to eventually send them to a party. (These functions were a lot more elaborate in the sequel.) Meanwhile, Professor Pester and his ruffians and sour Piñatas attempt to wreak havoc.

Some of its best points, to me at least, are its colourfulness, and its heavy stylization. It's not meant to be realistic. Instead, everything is vibrant and charmingly cartoony, and adorned with nifty patterns. From the smallest flower to the biggest tree - even the grass. But somehow, it is still believable, something Rare is very good at. They dare to be different, and that's exactly where its charms come from. Aside all this, it has a lot of shout-outs to past Rare games, which is awesome.

And of course, the music. The amazing soundtrack as composed by Grant Kirkhope, who also composed Banjo-Kazooie's and Donkey Kong 64's soundtrack, is both whimsical and atmospheric. I'm not exaggerating when I say it made me cry sometimes simply because it is so beautiful.

I have been mesmerized by this lovely game for years now, ever since I got the original on the PC, and later bought an Xbox 360 and played Viva Piñata: Trouble in Paradise, its sequel. Lately, I've begun picking it up again and I'm having the most fun I've had in quite a while. Trouble in Paradise can be considered as some kind of 'expansion pack', as it has everything from the original game, but more, such as over 20 new Piñata species, more things to do, new regions like the Piñarctic and the Dessert Desert, and a lot of new items. Even if it's a standalone game.

So anyway, beautiful games. But the real reason I picked it up again was because a group of friends of mine I know from role playing on Tumblr were all excited about it, and chatting about it on our Skype group. I remembered I had the game as well and I played it again. But what they were also quite enthusiastic about was the animated series. Yep. I originally dismissed it because I had the dreadful 'hurr hurr, it's not the same as the games so it sucks!' attitude. You know, the same thing people think about the Donkey Kong Country cartoon, which I'm presumably one of the biggest fans of. Now I've lost that attitude, which is for the better.

Anyway, I heard good things about it and decided to check it out - with the open mind to end all open minds.

After having seen only one episode, I was hooked. It was no Donkey Kong Country.

In fact, I daresay I liked it better than Donkey Kong Country.


Sunday 31 March 2013

Random thoughts - Klump's Lumps




Don't waste your time
looking at a sorry sight like me

A quivering pile of mush, that's me
All my years of service and devotion to the King
I'm a quivering, snivelling, non-existent thing
I know I've failed
I know my ship has sailed
Stripped of my rank
I know my ship has sank
And I haven't got a friend in the world...

I'm a quivering, snivelling, blubberin', nameless non-existent pile of nothing, worthless, soggy pile of mush

And I haven't got a friend in the world, no

I haven't got a friend in the world...

This wonderful episode of the Donkey Kong Country TV show stood out to me because it was so emotional and stayed like this 'til the end -- some silly scenes with Krusha and K. Rool aside -- which was pretty unusual for a cartoon like this. I mean, Klump. Dude's job was his life, and then he gets kicked out with nowhere to go. Dixie Kong is the first (and only) Kong who befriends him. Never mind that he's a bad guy. It was this episode that made me love Klump. Precious thing... I cannot fathom how anyone couldn't have at least a bit of sympathy towards him after this episode.


Emotional things in kids' cartoons like this are usually only found in fan fiction these days, and I find this downright saddening.

(Note: if the formatting looks weird, it's because I was going to post it on Tumblr at first. I decided not to. Also, I passed 10000k pageviews. You guys rock, thank you. :) I'm gonna be working on a little tribute image soon! ...And something special. It concerns the cartoon and music. You'll see! ...And sorry for the shortness of this post. More stuff coming soon.

...

Wow. Did I seriously type 10000k? I think I was tired when I wrote this... I obviously meant 10000.) 

Sunday 27 January 2013

3 characters crueler than K. Rool

We all know the Donkey Kong Country cartoon. If you have been following this blog for a while, I'm sure you do. And most people don't like it as much, but I am convinced it is as good as the games, just in a totally different way. To accentuate my point, I feel the need to point out I went out of my way to download the entire series to my PC for the sole reason of making shallow parodies of it.

Well then, all silliness aside, let's start this thing off.

In DK lore, there have been three true villains - namely King K. Rool (under different aliases), Ghastly King, and Tiki Tong.

K. Rool was just some asshole who decided to troll DK by stealing the banana hoard, Ghastly King was an evil monkey from SPACE that wanted to rule over the Fruit Kingdoms for no real reason and Tiki Tong stole the banana hoard to keep his race alive and possibly take over the world. Fair share of hindrances, right? It is nothing compared to the vast amount of baddies Mario fought in the past, but this is mostly to blame on the fact that Nintendo obviously favours Mario over Donkey Kong. Which is saddening, because they debuted in the same game.

Anyway, K. Rool and co. were typical antagonists, setting up the games' plot. But what about those other characters who had done unspeakable things people presumably forgot all about because they weren't the main villains?

(note that this article is meant to not be taken entirely seriously and is here for humorous purposes only.)

3. Bluster Kong


Bluster Kong is one of the show-only characters, and nearly everybody who doesn't appreciate the show blames their dislike of it on Bluster. I honestly don't blame them - while this specific Kong provides a lot of humorous scenes and dialogue and I don't mind him, he takes up a lot of space, having three episodes with him in the limelight.


"Don't blame me! That miserable Donkey Kong was already hogging the spotlight in the games!"

He's a pathetic mommy's boy, constantly whining about his mother and whenever he has to do manual labor, all hell breaks loose. Figuratively, of course. Bluster can't really... do anything. He's not strong, he can't jump high, and he certainly isn't a hell of a guy. He also has a grudge towards Donkey Kong, for the sole reason that DK is constantly hitting on Candy, the only adult female ape in the cartoon who isn't Bluster's mom or Great Aunt Grouchy. Bluster is not happy with this because he too has an eye on Candy, to the point where he gets a bit desperate in some episodes, like in A Thin Line Between Love and Ape, where he makes a love potion to make her love him.

Evil?


The episode Bad Hair Day, AKA the only episode most people know of, had him being introduced as another all-around jerk. Fair enough. But eventually, Donkey Kong loses his hair (and his muscles) and Cranky makes a potion to make it grow back. Candy and Bluster set out to find DK. Eventually, in the jungle, Bluster complains that "I can't walk anymore! My feet are sore, I've got sand in my shoes, and I'm thirsty!" leading to him snatching the potion from Candy. He empties the bottle on the ground.


Friday 18 January 2013

Whose show is it anyway

And now, it's time for something completely different.

Sorry for not posting much here. School has been eating me alive. That, and I've found out about the Regular Show and for some reason this cartoon has captivated me. (I might or might not have a crush on Mordecai now and I have no clue why.) But do not worry, this doesn't mean BeJungle'd will turn into, uh... something centered around that. Although the show is awesome, trying to think of logic behind it is a lost cause. And I'll always love Donkey Kong Country.

I have been writing on this article for a few months now, so some thoughts might be outdated.

The Donkey Kong animated series (there I go again) isn't too well-received on the internet, for shame. Though I hear much people saying it isn't good, I personally find it quite clever, and much more fun to watch than most recent cartoons (sans the Regular Show, of course, which is clever. Other clever cartoons are Adventure Time and uh... more stuff.) Ahem. Moving on...

What would a Donkey Kong cartoon be like if I was in charge?

In no way an insult to Nelvana's work, by the way. They've done amazing work. I just wondered how it would be if I was allowed to write it.

Warning; we are now moving into highly unstable Loads and Loads of Characters territory. Approach with caution.

1. The Kong Clan


Primary main characters would be Donkey Kong, Diddy, and Dixie. These three are just what makes DKC to me.

Keep Diddy's personality from the show with a bit of added 'tough kid' attitude, make DK a bit tougher and make Dixie more cheeky, like a female equivalent of Diddy. I'm not certain about the voices, but I am certain that Andrew Sabiston should return as Diddy Kong 'cause I find his Diddy to be the best Diddy portrayal so far.

Watch out, Dix! I'mma pop ur bubblegum!

The secondary cast would consist of Kiddy (taking the role of Baby Kong), Tiny (in either her original design or the newer, I don't know. Maybe the original because I'm tired of seeing her recent design being portrayed as fetish fuel all the time.), Funky, and Cranky. Tertiary characters would be Candy, Swanky, Chunky, and Lanky.
Less about DK gushing over Candy and more interaction with his family. Add fluff. Lots of fluff.
Quartiary characters? Hell, Bluster can return too.

Not much to it. Let's move onto my personal favourites...

2. The Kremling Krew


Properly labelled as such this time, the Kremling Krew still consists of Klump and Krusha with K. Rool as the leader. Though this time they're accompanied by Kalypso, the fair lady lizard with the awesome pink hairdo and Kludge, that big, hulking blue dude that apparently has the mindset of a small child (even moreso than Krusha). Sometimes Kritters, Kip and Kass, Kopter, and some others tag along as well. Kruncha is Krusha's slightly flamboyant cousin, and Krusha may or may not undergo a name change thanks to copyrights. For the sake of simplicity I will just refer to him as Krusha.

K'Rool's gang of evul dudes (and two dudettes) continue to wreak havoc on DK Isle for no reason. Well, except to steal the Crystal Coconut. Again? Yup. And the banana hoard. But here's the catch; they want the coconut 'cause it's the only thing that can tell the true location of the bananas, which are much-renowned golden bananas! Heh. I'm a friggin' genius. /brag